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Manifestations of queerness in video games / Gaspard Pelurson.

By: Material type: TextTextLanguage: English Series: Routledge advances in game studiesPublication details: Abingdon, Oxon ; New York, NY : Routledge, 2023.Description: 1 online resourceISBN:
  • 9781003022268
  • 100302226X
  • 9781000625257
  • 1000625257
  • 9781000625226
  • 1000625222
Subject(s): DDC classification:
  • 306.76/6 23/eng/20220604
Online resources:
Contents:
Introduction -- Sporting Moustaches, Riding Bulls, Flashing Bums -- Dorian Pavus's Queer Odyssey -- The Sissy & the Cyborg -- or How to Set the World on Fire in Fabulous Robes -- "Gotta Smuggle them All!" -- Queer Détournement, Drag, and Border Politics -- Wandering through Paths and Pixels -- the Queer Meandering of the Gaming Flâneur -- Flawless in Defeat -- In and For the Margins -- Conclusion.
Summary: "Taking the reader on a journey through queer manifestations in games, this book advocates for video games as a rich, political and cultural medium, which provides us with tools to navigate the future of gaming. Situated at the intersection of New Media, Game, Cultural and Queer Studies, the book navigates diverse interspecies relationships, queer villains from the past, Pokémon memes on border politics, flânerie in post-industrial cities and one-sided erotic fights. It provides new critical engagements with the works of Jose Esteban Muñoz, Bonnie Ruberg, Guy Debord and Jack Halberstam, examining queer representation, gaming subcultures and dissident play practices. Making the bold claim that video games might be the queerest medium today, this book provides organic, self-reflective and, ultimately, thought-provoking thinking in which both games and gamers are queered. This book will be of interest to scholars researching game studies, sex, gender and sexuality in new media, but also readers interested in literature, digital media, society, participatory culture and queer studies"-- Provided by publisher.
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Holdings
Item type Current library Call number Materials specified Status Date due Barcode Item holds
E-Books E-Books National Library of India Online Resource 306.76/6 (Browse shelf(Opens below)) Available EBK000049355ENG
Total holds: 0

Introduction -- Sporting Moustaches, Riding Bulls, Flashing Bums -- Dorian Pavus's Queer Odyssey -- The Sissy & the Cyborg -- or How to Set the World on Fire in Fabulous Robes -- "Gotta Smuggle them All!" -- Queer Détournement, Drag, and Border Politics -- Wandering through Paths and Pixels -- the Queer Meandering of the Gaming Flâneur -- Flawless in Defeat -- In and For the Margins -- Conclusion.

"Taking the reader on a journey through queer manifestations in games, this book advocates for video games as a rich, political and cultural medium, which provides us with tools to navigate the future of gaming. Situated at the intersection of New Media, Game, Cultural and Queer Studies, the book navigates diverse interspecies relationships, queer villains from the past, Pokémon memes on border politics, flânerie in post-industrial cities and one-sided erotic fights. It provides new critical engagements with the works of Jose Esteban Muñoz, Bonnie Ruberg, Guy Debord and Jack Halberstam, examining queer representation, gaming subcultures and dissident play practices. Making the bold claim that video games might be the queerest medium today, this book provides organic, self-reflective and, ultimately, thought-provoking thinking in which both games and gamers are queered. This book will be of interest to scholars researching game studies, sex, gender and sexuality in new media, but also readers interested in literature, digital media, society, participatory culture and queer studies"-- Provided by publisher.

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