Image from Google Jackets

GAME AUDIO FUNDAMENTALS [electronic resource] : an introduction to the theory, planning, and practice of soundscape... creation for games.

By: Material type: TextTextLanguage: English Publication details: [S.l.] : FOCAL, 2023.Description: 1 online resourceISBN:
  • 9781000899320
  • 1000899322
  • 9781003218821
  • 1003218822
  • 9781000899375
  • 1000899373
Subject(s): DDC classification:
  • 781.5/4 23/eng/20230609
Online resources: Summary: Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Current library Call number Materials specified Status Date due Barcode Item holds
E-Books E-Books National Library of India Online Resource 781.5/4 (Browse shelf(Opens below)) Available EBK000048623ENG
Total holds: 0

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

There are no comments on this title.

to post a comment.
                                                                           
web counter

Copyright ©2020 The National Library of India, Govt. of India ↔ Hosted by NVLI, MOC ↔ Technology and Design by National Library of India, Ministry of Culture, Govt. of India