Gothic War on Terror [electronic resource] : Killing, Haunting, and PTSD in American Film, Fiction, Comics, and Video Games / by Danel Olson.
Material type:
TextSeries: Palgrave GothicPublisher: Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2022Edition: 1st ed. 2022Description: XXII, 324 p. online resourceISBN: - 9783031170164
- 809.3 23
| Item type | Current library | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
|---|---|---|---|---|---|---|---|---|
E-Books
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National Library of India Online Resource | 809.3 (Browse shelf(Opens below)) | Available | EBK000032612ENG |
Chapter 1 Jess Walter's The Zero -- Chapter 2 J. Robert Lennon's Castle -- Chapter 3 Joyce Carol Oates' Carthage -- Chapter 4 Graphic Novels -- Chapter 5 Christopher Nolan's The Dark Knight Trilogy.
After 9/11, the world felt the "shock and awe" of the War on Terror. But that war also exploded inside novels, films, comics, and gaming. Danel Olson investigates why the paranormal, ghostly, and conspiratorial entered such media between 2002-2022, and how this Gothic presence connects to the most recent theories on PTSD. Set in New York/Gotham, Afghanistan, Iraq, and CIA black sites, the traumatic and weird works interrogated here ask how killing affects the killers. The protagonists probed are artillery, infantry, and armored-cavalry soldiers; military intelligence; the Air Force; counter-terrorism officers of the NYPD, NCIS, FBI, and CIA; and even the ultimate crime-fighting vigilante, Batman.
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