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Computer technology for textiles and apparel / edited by Jinlian Hu.

Contributor(s): Material type: TextTextLanguage: English Series: Publication details: Oxford ; Philadelphia : Woodhead Pub., 2011.Description: 1 online resource (xxx, 362 pages) : illustrationsISBN:
  • 0857093606
  • 9780857093608
Subject(s): DDC classification:
  • 677.00285 23
Online resources:
Contents:
Part 1 Computer-based technology for textile materials: Digital technology for yarn structure and appearance analysis -- Digital-based technology for fabric structure analysis -- Computer vision-based fabric defect analysis and measurement. Part 2 Modelling and simulation of textiles and garments: Key techniques for 3D garment design -- Modelling and simulation of fibrous yarn materials -- Digital technology and modelling for fabric structures -- Modelling ballistic impact on textile materials -- Modelling and simulation techniques for garments. Part 3 Computer-based technology for apparel: Human interaction with computers and its use in the textile apparel industry -- 3D body scanning: generation Y body perception and virtual visualization -- Computer technology from a textile designer's perspective -- Digital printing technology for textiles and apparel -- Approaches to teaching computer-aided design (CAD) to fashion and textiles students -- Three-dimensional (3D) technologies for apparel and textile design -- Integrated digital processes for design and development of apparel.
Summary: Computer technology has transformed textiles from their design through to their manufacture. This book reflects the significant advances that have been made in computer technologies, covering a wide range of topics from modeling to electronic textiles and apparel. Part 1 provides a review of different computer based technologies suitable for textile materials. Chapters include computer technology for yarn structure, fabric defects and garment structure. Part 2 discusses modeling and simulation principles of fibers and textiles. Examples of topics include the modeling of yarn and garments. Part 3 concludes with a review of computer based technologies specific to apparel, themes range from 3D body scanning to electronic textiles.
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Item type Current library Call number Materials specified Status Date due Barcode Item holds
Books Books National Library of India Available EBK000026580ENG
Total holds: 0

"The Textile Institute."

Includes bibliographical references and index.

Part 1 Computer-based technology for textile materials: Digital technology for yarn structure and appearance analysis -- Digital-based technology for fabric structure analysis -- Computer vision-based fabric defect analysis and measurement. Part 2 Modelling and simulation of textiles and garments: Key techniques for 3D garment design -- Modelling and simulation of fibrous yarn materials -- Digital technology and modelling for fabric structures -- Modelling ballistic impact on textile materials -- Modelling and simulation techniques for garments. Part 3 Computer-based technology for apparel: Human interaction with computers and its use in the textile apparel industry -- 3D body scanning: generation Y body perception and virtual visualization -- Computer technology from a textile designer's perspective -- Digital printing technology for textiles and apparel -- Approaches to teaching computer-aided design (CAD) to fashion and textiles students -- Three-dimensional (3D) technologies for apparel and textile design -- Integrated digital processes for design and development of apparel.

Computer technology has transformed textiles from their design through to their manufacture. This book reflects the significant advances that have been made in computer technologies, covering a wide range of topics from modeling to electronic textiles and apparel. Part 1 provides a review of different computer based technologies suitable for textile materials. Chapters include computer technology for yarn structure, fabric defects and garment structure. Part 2 discusses modeling and simulation principles of fibers and textiles. Examples of topics include the modeling of yarn and garments. Part 3 concludes with a review of computer based technologies specific to apparel, themes range from 3D body scanning to electronic textiles.

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