Image from Google Jackets

iOS game programming with Xcode and Cocos2d [electronic resource] / Justin Dike.

By: Material type: TextTextLanguage: English Publication details: Burlington, Mass. : Focal Press, 2014.Description: 1 online resource (492 p.) : illISBN:
  • 9781315883755 (ebook : PDF)
Subject(s): Online resources:
Contents:
ch. 1. The hardest part : starting -- ch. 2. Objective-C basics -- ch. 3. Cocos2d basics -- ch. 4. Create your own class -- ch. 5. Collisions, touches, and gestures -- ch. 6. Accelerometer and actions -- ch. 7. Animation and particle FX -- ch. 8. Menus, sounds, scenes, and text -- ch. 9. Game structure -- ch. 10. Extending Cocos2d -- ch. 11. The back.
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Current library Call number Materials specified Status Date due Barcode Item holds
Books Books National Library of India Available EBK000014425ENG
Total holds: 0

ch. 1. The hardest part : starting -- ch. 2. Objective-C basics -- ch. 3. Cocos2d basics -- ch. 4. Create your own class -- ch. 5. Collisions, touches, and gestures -- ch. 6. Accelerometer and actions -- ch. 7. Animation and particle FX -- ch. 8. Menus, sounds, scenes, and text -- ch. 9. Game structure -- ch. 10. Extending Cocos2d -- ch. 11. The back.

There are no comments on this title.

to post a comment.
                                                                           
web counter

Copyright ©2020 The National Library of India, Govt. of India ↔ Hosted by NVLI, MOC ↔ Technology and Design by National Library of India, Ministry of Culture, Govt. of India