iOS game programming with Xcode and Cocos2d [electronic resource] / Justin Dike.
Material type:
TextLanguage: English Publication details: Burlington, Mass. : Focal Press, 2014.Description: 1 online resource (492 p.) : illISBN: - 9781315883755 (ebook : PDF)
| Item type | Current library | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
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National Library of India | Available | EBK000014425ENG |
ch. 1. The hardest part : starting -- ch. 2. Objective-C basics -- ch. 3. Cocos2d basics -- ch. 4. Create your own class -- ch. 5. Collisions, touches, and gestures -- ch. 6. Accelerometer and actions -- ch. 7. Animation and particle FX -- ch. 8. Menus, sounds, scenes, and text -- ch. 9. Game structure -- ch. 10. Extending Cocos2d -- ch. 11. The back.
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