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Music in video games [electronic resource] : all your bass are belong to us / K.J. Donnelly, William Gibbons, and Neil Lerner.

Contributor(s): Material type: TextTextLanguage: English Series: Routledge music and screen media seriesPublication details: New York : Routledge, 2014.Description: 1 online resource (xiii, 232 p.) : ill., musicISBN:
  • 9781315882697 (ebook : PDF)
Subject(s): Online resources:
Contents:
1. Mario's dynamic leaps : musical innovations and the specter of early cinema in Donkey Kong and Super Mario Bros / Neil Lerner -- 2. The temporary avatar zone : pico-pico parties in Tokyo / Chris Tonelli -- 3. Nintendo's art of musical play / Roger Moseley and Aya Saiki -- 4. Transcribing musical worlds, or, is L.A. noire a music game? / Steven Beverburg Reale -- 5. Meaningful modular combinations : simultaneous harp and environmental music in two Legend of Zelda games / Elizabeth Medina-Gray -- 6. Wandering tonalities : silence, sound, and morality in Shadow of the colossus / William Gibbons -- 7. Fear of the unknown : music and sound design in psychological horror games / Rebecca Roberts -- 8. Lawn of the dead : the indifference of musical destiny in Plants vs. zombies / K.J. Donnelly -- 9. Music, history, and progress in Sid Meier's Civilization IV / Karen Cook -- 10. "The place I'll return to someday" : musical nostalgia in Final fantasy IX / Jessica Kizzire -- 11. From Parsifal to the Playstation : Wagner and video game music / Tim Summers.
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Holdings
Item type Current library Call number Materials specified Status Date due Barcode Item holds
Books Books National Library of India Available EBK000012529ENG
Total holds: 0

Includes bibliographical references and index.

1. Mario's dynamic leaps : musical innovations and the specter of early cinema in Donkey Kong and Super Mario Bros / Neil Lerner -- 2. The temporary avatar zone : pico-pico parties in Tokyo / Chris Tonelli -- 3. Nintendo's art of musical play / Roger Moseley and Aya Saiki -- 4. Transcribing musical worlds, or, is L.A. noire a music game? / Steven Beverburg Reale -- 5. Meaningful modular combinations : simultaneous harp and environmental music in two Legend of Zelda games / Elizabeth Medina-Gray -- 6. Wandering tonalities : silence, sound, and morality in Shadow of the colossus / William Gibbons -- 7. Fear of the unknown : music and sound design in psychological horror games / Rebecca Roberts -- 8. Lawn of the dead : the indifference of musical destiny in Plants vs. zombies / K.J. Donnelly -- 9. Music, history, and progress in Sid Meier's Civilization IV / Karen Cook -- 10. "The place I'll return to someday" : musical nostalgia in Final fantasy IX / Jessica Kizzire -- 11. From Parsifal to the Playstation : Wagner and video game music / Tim Summers.

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