Part I: Overview of Framework Design -- Chapter 1. Art of Trade-Offs -- Chapter 2. Core Elements of Framework Design -- Chapter 3. Design Patterns of Vue.js 3 -- Part II: Response System -- Chapter 4. The Role and Implementation of Response System -- Chapter 5. Responsive Schemes for Non-Original Values -- Chapter 6. Responsive Schemes for Raw Values -- Part III: Renderers -- Chapter 7. Renderer Design -- Chapter 8. Mount and Update -- Chapter 9. Simple Diff Algorithms -- Chapter 10. Double-Ended Diff Algorithms -- Chapter 11. Fast Diff Algorithms -- Part IV: Componentization -- Chapter 12. Implementation Principles of Components -- Chapter 13. Asynchronous Components and Functional Components -- Chapter 14. Built-In Components and Modules -- Part V: Compilers -- Chapter 15. Overview of Core Technologies of Compilers -- Chapter 16. Parsers -- Chapter 17. Compilation Optimization -- Part VI: Server-Side Rendering -- Chapter 18. Isomorphic Rendering.
Vue.js, as the Data-driven front-end framework, stands out as one of the mainstream choices for front-end developers. This book provides a detailed introduction of Vue.js framework design principles, including an overview of framework design, response systems, renderers, componentization, compilers, and server-side rendering. Based on Vue.js 3 and strict compliance with the specifications, this book starts from source code with a large number of visual diagrams combined, explaining the implementation of each functional module in Vue.js step by step. By reading this book, developers with hands-on experience with Vue.js 2/3 will be able to further understand the implementation details of Vue.js framework, while front-end developers who are not experienced in vue.js but interested in framework design can quickly grasp the design principle of vue.js.
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Internet programming. Programming languages (Electronic computers). Computer programming. User interfaces (Computer systems). Human-computer interaction. Application software. Web Development. Programming Language. Programming Techniques. User Interfaces and Human Computer Interaction. Computer and Information Systems Applications.