TY - BOOK AU - Zizza,Keith TI - GAME AUDIO FUNDAMENTALS: an introduction to the theory, planning, and practice of soundscape... creation for games SN - 9781000899320 U1 - 781.5/4 23/eng/20230609 PY - 2023/// CY - [S.l.] PB - FOCAL KW - GAMES / Video & Electronic KW - bisacsh KW - TECHNOLOGY / Acoustics & Sound KW - Video games KW - Sound effects KW - Computer sound processing KW - Computer game music N2 - Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design UR - https://www.taylorfrancis.com/books/9781003218821 ER -