Ham, Ethan.

Tabletop game design for video game designers [electronic resource] / Ethan Ham. - Burlington, Mass. : Focal Press, 2016. - 1 online resource (viii, 313 p.), 12 p.) of plates : ill. (some col.) ; [ca. 23-29] cm

Includes ludography (p. 300-303).

Includes bibliographical references (p. [304]-307) and index.

1. Getting started -- 2. Foundations -- 3. Creating tabletop games -- 4. Playtesting tabletop games -- 5. Rules -- 6. Stories -- 7. Game over -- 8. Movement -- 9. Choices -- 10. Chance -- 11. Economies -- 12. Balance -- 13. Turns, ticks, & time -- 14. Designing autonomy -- 15. Prototyping video games.


Electronic reproduction.
[London, Eng. :
Taylor and Francis,
2015].
PDF file created from digital scan of print book.

9781315726120 (ebook : PDF)


Computer games--Design.
Computer games--Programming.
Storyboards.