TY - BOOK AU - Clark,Oscar TI - Games as a service: how Free2Play design can make better games SN - 9781315849102 (ebook : PDF) PY - 2014/// CY - Burlington, Mass. PB - Focal Press KW - Video games KW - Authorship KW - Design N1 - 1. Introduction -- 2. What is a game? -- 3. The anatomy of play -- 4. Player lifecycle -- 5. The rhythm of play -- 6. Building on familiarity -- 7. Counting on uncertainty -- 8. Six degrees of socialization -- 9. Engagement-led design -- 10. Delivering discovery -- 11. Counting on data -- 12. Service strategies -- 13. The psychology of pricing -- 14. Tools of the trade -- 15. Conclusions UR - http://www.tandfebooks.com/isbn/9781315849102 ER -