The culture of digital fighting games performance and practice / [electronic resource] :
Todd Harper.
- New York : Routledge, Taylor & Francis Group, 2014.
- 1 online resource (xiv, 157 p.) : ill.
- Routledge studies in new media and cyberculture ; 17 .
Includes bibliographical references (p. 147-154) and index.
1. Introduction -- 2. The arcade ideal -- 3. Play practice -- 4. Playing together, online and off -- 5. Online fighting game communities -- 6. "Asian hands" and women's invitationals -- 7. Defining the game and defining the self.