TY - BOOK AU - Dunlop,Renee TI - Production pipeline fundamentals for film and game SN - 9781315858272 (ebook : PDF) PY - 2014/// CY - Burlington, Mass. PB - Focal Press KW - Computer games KW - Programming KW - Motion pictures KW - Production and direction KW - Project management KW - Video recordings N1 - Includes index; ch. 1. Introduction -- ch. 2. The stages of production -- ch. 2A. Interlude : previs and related data -- ch. 3. Asset creation for film -- ch. 3A. Interlude : LIDAR : asset capture on set -- ch. 3. Asset creation for games -- ch. 5. The basic functionality of a pipeline -- ch. 6. Systems infrastructure -- ch. 6A. Interlude : mitigating risk through regular maintenance and disaster planning -- ch. 7. Software for a studio environment -- ch. 8. Diving deeper into data management -- ch. 8A. Interlude : metadata -- ch. 9. Asset management -- ch. 9A. Interlude : digital asset management at Laika -- ch. 10. Production management -- ch. 10A. Interlude : color and sound -- ch. 11. Tying it all together -- ch. 11A. Interlude : virtual production in film and games -- ch. 12. Upcoming trends and technologies -- ch. 12A. Interlude : cloud computing for VFX UR - http://www.tandfebooks.com/isbn/9781315858272 ER -