Introduction to Computer Graphics (Record no. 1609354)

MARC details
000 -LEADER
fixed length control field 03778nam a22003375i 4500
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 230605s2023 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783031281358
-- 978-3-031-28135-8
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Lehn, Karsten.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
9 (RLIN) 1519345
245 10 - TITLE STATEMENT
Title Introduction to Computer Graphics
Medium [electronic resource] :
Remainder of title Using OpenGL and Java /
Statement of responsibility, etc. by Karsten Lehn, Merijam Gotzes, Frank Klawonn.
250 ## - EDITION STATEMENT
Edition statement 3rd ed. 2023.
260 #1 - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Cham :
Name of publisher, distributor, etc. Springer International Publishing :
-- Imprint: Springer,
Date of publication, distribution, etc. 2023.
300 ## - PHYSICAL DESCRIPTION
Extent XV, 467 p. 308 illus., 103 illus. in color.
Other physical details online resource.
490 1# - SERIES STATEMENT
Series statement Undergraduate Topics in Computer Science,
International Standard Serial Number 2197-1781
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Foreword to the Third Edition -- Acknowledgement -- 1. Introduction -- 2. the Open Graphics Library (OpenGL) -- 3. Basic Geometric Objects -- 4. Modelling Three-Dimensional Objects -- 5. Geometry Processing -- 6. Grey Scale and Colour Representation -- 7. Resterisation -- 8. Visibility Considerations -- 9. Lighting Models -- 10. Textures -- 11. Special Effects and Virtual Reality -- Appendix A: Web References -- Index.
520 ## - SUMMARY, ETC.
Summary, etc. A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality. This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with usage of example programs and exercises. Topics and features: Contains pedagogical tools, including easy-to-understand example programs and end-of-chapter exercises Presents a practical guide to basic computer graphics programming using the Open Graphics Library (OpenGL) and the widely used Java programming language Includes new and expanded content on the OpenGL graphics pipelines, shader programming, drawing basic objects using the OpenGL, three-dimensional modelling, quaternions, rasterisation, antialiasing and more Supplies complete Java project examples as supplementary material This reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics. It will enable readers to immediately implement these concepts using the OpenGL and Java (with only elementary knowledge of the programming language). Prof. Dr.-Ing. Karsten Lehn works at the Faculty of Information Technology at Fachhochschule Dortmund, University of Applied Sciences and Arts. Prof. Dr. Merijam Gotzes is teaching at Hamm-Lippstadt University of Applied Sciences. Prof. Dr. Frank Klawonn is head of the Data Analysis and Pattern Recognition Laboratory at the Ostfalia University of Applied Sciences and heads the Biostatistics Research Group at the Helmholtz Centre for Infection Research.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer science.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Programming languages (Electronic computers).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer programming.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer Graphics.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Programming Language.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Programming Techniques.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Gotzes, Merijam.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
9 (RLIN) 1519346
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Klawonn, Frank.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
9 (RLIN) 1303725
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-031-28135-8">https://doi.org/10.1007/978-3-031-28135-8</a>
Materials specified Click Here
887 ## - NON-MARC INFORMATION FIELD
Content of non-MARC field Akhil Chandra Saren
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type E-Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
        National Library of India National Library of India Online Resource 17/04/2024   006.6 EBK000044463ENG 17/04/2024 17/04/2024 E-Books
                                                                           
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